Extreme Reach

LINX Payment
System Redesign

Modernizing the primary timecard approval and reporting engine for talent and crew payroll — serving both internal teams and external clients with complex workflows.

3
User Types
20+
Screens Redesigned
Complex
Workflow Engine
B2B + Internal
Dual Audience
The Challenge

LINX is Extreme Reach's primary timecard approval and reporting engine for talent and crew payroll. The legacy application suffered from outdated UI patterns, complex multi-step workflows, and fragmented user access management — impacting both internal payroll teams and external client stakeholders who rely on the system daily.

My Role

As UX lead, I drove the complete redesign of LINX from research through high-fidelity prototyping. This included auditing the existing system, identifying pain points across user types, designing modernized workflows for timecard management, batch processing, and reporting, and validating designs with stakeholders and end users.

Project Goals

Three priorities shaped the redesign

1
Modernize the UI

Replace legacy form-heavy interfaces with a clean, contemporary design system.

2
Streamline Workflows

Reduce steps in timecard approval, batch management, and reporting flows.

3
Unify the Experience

Create a consistent experience across internal and client-facing views.

Tools & Methods
FigmaLovableUX ResearchStakeholder InterviewsHeuristic EvaluationPrototyping
Before & After

From legacy to modernized

Side-by-side comparisons showing the transformation from the legacy interfaces to the modernized redesign. The redesigned screens lead — flip each card to see the original.

Union Timecard
Manage Timecard Batches
Payee Timecard